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Games Research, AI, and Learning Lab

The GRAIL Lab is headed by Dr. Matthew Guzdial at the Department of Computing Science and the Alberta Machine Intelligence Institute at the University of Alberta. We are currently undertaking research in three primary research areas.

First, the application of artificial intelligence (AI) and machine learning (ML) to the generation of content, with a focus on the domain of video games, known as Procedural Content Generation.

Second, the application of AI and ML to better understanding users, players, and designers, known as User Modeling.

Third, the application of concepts from computational creativity to core AI and ML problems, particularly Transfer Learning and Explainable AI.


Note: This website is currently under construction.

Artificial Intelligence series: AI wearable technology - CBC
11 Oct 2026, 3:10 p.m.

Artificial Intelligence series: AI wearable technology

Artificial Intelligence series: AI wearable technology - CBC
11 Oct 2026, 6:10 a.m.

Artificial Intelligence series: AI wearable technology

Google AI Overview makes mistake in counting letters in word Google and name of its own company - ukranews.com
29 May 2026, 7 a.m.

Google AI Overview makes mistake in counting letters in word Google and name of its own company

Google AI miscounts letters, researchers explain why - Межа. Новини України.
28 May 2026, 7 a.m.

Google AI miscounts letters, researchers explain why

Artificial Intelligence Series: how AI is impacting tech sector jobs - CBC
11 Apr 2026, 7 a.m.

Artificial Intelligence Series: how AI is impacting tech sector jobs

Artificial intelligence blame for video-game industry layoffs may be misguided - Financial Post
19 Jan 2026, 8 a.m.

Artificial intelligence blame for video-game industry layoffs may be misguided

Time-based Chart Partitioning: Improving Local Coherency in Rhythm Game Chart Generation - The Association for the Advancement of Artificial Intelligence
7 Nov 2025, 8 a.m.

Time-based Chart Partitioning: Improving Local Coherency in Rhythm Game Chart Generation

Does anyone still clip coupons? Consumers want deals, but how they find them is shifting - CBC
6 Jul 2025, 7 a.m.

Does anyone still clip coupons? Consumers want deals, but how they find them is shifting

Duolingo’s CEO says AI will soon replace teachers. But ... should it? - Radio-Canada
27 May 2025, 7 a.m.

Duolingo’s CEO says AI will soon replace teachers. But ... should it?

Evaluating the Effects of AI Directors for Quest Selection - The Association for the Advancement of Artificial Intelligence
15 Nov 2024, 8 a.m.

Evaluating the Effects of AI Directors for Quest Selection

Mechanic Maker: Accessible Game Development via Symbolic Learning Program Synthesis - The Association for the Advancement of Artificial Intelligence
15 Nov 2024, 8 a.m.

Mechanic Maker: Accessible Game Development via Symbolic Learning Program Synthesis

The FarmQuest Player Telemetry Dataset: Playthrough Data of a Cozy Farming Game - The Association for the Advancement of Artificial Intelligence
15 Nov 2024, 8 a.m.

The FarmQuest Player Telemetry Dataset: Playthrough Data of a Cozy Farming Game

Why AI can’t spell ‘strawberry’ - TechCrunch
27 Aug 2024, 7 a.m.

Why AI can’t spell ‘strawberry’

Google DeepMind’s new generative model makes Super Mario–like games from scratch - MIT Technology Review
29 Feb 2024, 8 a.m.

Google DeepMind’s new generative model makes Super Mario–like games from scratch

Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules - The Association for the Advancement of Artificial Intelligence
6 Oct 2023, 7 a.m.

Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules

Reconstructing Existing Levels through Level Inpainting - The Association for the Advancement of Artificial Intelligence
6 Oct 2023, 7 a.m.

Reconstructing Existing Levels through Level Inpainting

Ask a Prof: Is AI software plagiarism? - thegatewayonline.ca
29 Mar 2023, 7 a.m.

Ask a Prof: Is AI software plagiarism?

The menagerie of ways AI is transforming video game creation - L'Atelier BNP Paribas
12 Jan 2023, 8 a.m.

L'Atelier

FarmQuest: A Demonstration of an AI Director Video Game Test Bed - The Association for the Advancement of Artificial Intelligence
11 Oct 2022, 7 a.m.

FarmQuest: A Demonstration of an AI Director Video Game Test Bed

World Models with an Entity-Based Representation - The Association for the Advancement of Artificial Intelligence
11 Oct 2022, 7 a.m.

World Models with an Entity-Based Representation

A Demonstration of KiaiTime: A Mixed-Initiative PCGML Rhythm Game Editor - The Association for the Advancement of Artificial Intelligence
4 Oct 2021, 7 a.m.

A Demonstration of KiaiTime: A Mixed-Initiative PCGML Rhythm Game Editor

The Impact of Visualizing Design Gradients for Human Designers - The Association for the Advancement of Artificial Intelligence
4 Oct 2021, 7 a.m.

The Impact of Visualizing Design Gradients for Human Designers

Image-to-Level: Generation and Repair - ojs.aaai.org
1 Oct 2020, 7 a.m.

Image-to-Level: Generation and Repair

How Artificial Intelligence Could Help Video Gamers Create the Exact Games They Want to Play - Time Magazine
10 Feb 2020, 8 a.m.

How Artificial Intelligence Could Help Video Gamers Create the Exact Games They Want to Play

What's in a game? Welcoming AI and creativity expert, Matthew Guzdial - University of Alberta
4 Oct 2019, 7 a.m.

What's in a game? Welcoming AI and creativity expert, Matthew Guzdial

An AI That Could Create Video Games by Just Watching The Gameplays - interestingengineering.com
30 Oct 2018, 7 a.m.

An AI That Could Create Video Games by Just Watching The Gameplays

Automated Game Design via Conceptual Expansion - The Association for the Advancement of Artificial Intelligence
25 Sep 2018, 7 a.m.

Automated Game Design via Conceptual Expansion

This Algorithm Makes Its Own Video Games - VICE
12 Sep 2018, 7 a.m.

This Algorithm Makes Its Own Video Games

AI Learns To Program Super Mario Bros - i-programmer.info
13 Sep 2017, 7 a.m.

AI Learns To Program Super Mario Bros

AI learns to recreate video game after two minutes of watching someone play it - EDN - Voice of the Engineer
13 Sep 2017, 7 a.m.

AI learns to recreate video game after two minutes of watching someone play it

AI recreates Super Mario Bros just by watching a two-minute clip of it - siliconrepublic.com
12 Sep 2017, 7 a.m.

AI recreates Super Mario Bros just by watching a two-minute clip of it

New AI system can learn videogame with two minutes of footage - India.com
12 Sep 2017, 7 a.m.

New AI system can learn videogame with two minutes of footage

AI recreates Super Mario Bros. by watching gameplay videos - SiliconANGLE
11 Sep 2017, 7 a.m.

AI recreates Super Mario Bros. by watching gameplay videos

Artificial intelligence uses less than two minutes of videogame footage to recreate game engine - Tech Xplore
11 Sep 2017, 7 a.m.

Artificial intelligence uses less than two minutes of videogame footage to recreate game engine

Game Level Generation from Gameplay Videos - The Association for the Advancement of Artificial Intelligence
8 Oct 2016, 7 a.m.

Game Level Generation from Gameplay Videos